A fost recalculat damage-ul si echilibrat pentru toate armele.

A fost recalculat costul armelor.

Au fost scoase anumite arme care stricau gameplay-ul prin structura lor.

Anumite arme au fost mutate in alte meniuri.

A fost adaugat M4A1 GOLDEN.

A fost adaugat M4A1 FROZEN in points.

Lasermine-ul apare in mana dupa ce-l cumperi.

A fost scazut multiplicatorul la double damage.

A fost scazut multiplicatorul de damage la VIP.

A fost schimbat modelul si sunetul pentru KILL REWARD.

A fost schimbata si logica putin, cutie cu cerc rosu sub inseamna premiu bun, iar cutie cu cerc albastru, inseamna premiu normal. (pentru cei care vor sa faca hunting box)

Toate armele sunt extrem de echilibrate, in functie de categoria din care face parte, cat si pretul acesteia.

Sistemul de misiuni a fost actualizat.

Dupa ce alegeti armele, apare automat meniul cu misiuni.

Avem un total de 18 misiuni, 8 cu reward points, iar 10 cu reward prestige.

Misiunile se pot selecta la fiecare inceput de runda, o alta misiune noua.

Fiecare misiune se poate face o singura data pe zi.

Acum in lista cu misiuni apar doar 4 misiuni per default, cu refresh dupa ora 00:00.

Exista posibilitatea de a da refresh misiunilor cu 500 points, fie cand le terminati, fie cand nu va plac.

Avem un total pe 8 misiuni cu reward points de 3000 points, daca le completati pe toate.

Avem un total pe 10 misiuni cu reward prestige de 1530 prestige, daca le completati pe toate.

A fost adaugat arma pentru survivor.

Au fost echilibrate toate gamemodeurile, pe parte de hp, damage, ratie.

A fost adaugat Nightmare. (assassin vs sniper)

Armaggedon a fost readus la stadiul de nemesis vs survivor.



ENGLISH

Damage has been recalculated and balanced for all weapons.

Weapon costs have been recalculated.

Certain weapons that were ruining the gameplay due to their structure have been removed.

Certain weapons have been moved to other menus.

M4A1 GOLDEN has been added.

M4A1 FROZEN has been added in points menu.

Lasermine appear in your hand after buy it.

Double damage multiplier reduced.

VIP damage multiplier reduced.

The model and sound for KILL REWARD has been changed.

The logic has also been changed a little, a box with a red circle below means a good prize, and a box with a blue circle means a normal prize. (for those who want to do hunting boxes)

All weapons are extremely balanced, depending on the category they belong to, as well as their price.

The mission system has been updated.

After selecting your weapons, the mission menu will automatically appear.

There are now a total of 18 missions: 8 missions with point rewards and 10 missions with prestige rewards.

Missions can be selected at the beginning of each round, allowing you to choose a new mission.

Each mission can only be completed once per day.

Only 4 missions are displayed in the mission list by default, and they refresh automatically at 00:00.

You can also refresh your missions for 500 points, either after completing them or if you don't like the available ones.

By completing all 8 point-reward missions, you can earn a total of 3000 points.

By completing all 10 prestige-reward missions, you can earn a total of 1530 prestige.

Added survivor weapon.

All gamemodes were balanced, in terms of hp, damage, ratio.

Added Nightmare. (assassin vs sniper)

Armaggedon was brought back to the nemesis vs survivor stadium.